Dk which rune to use




















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Best Gems for Unholy Death Knights 2. Domination Shards for Unholy Death Knight 3. Best Enchants for Unholy Death Knights. Consumables for Unholy Death Knights 5. Death Knight Runeforges for Unholy. Best Gems for Unholy Death Knights. Domination Shards for Unholy Death Knight. Consumables for Unholy Death Knights. Best Flasks, Oils, Potions for Unholy. Best Food for Unholy.

Best Armor Kit for Unholy. Augment Runes for Unholy. Unholy DK Stat Priority. It may solve the bug! Comment by Noradryn I miss Rune of Cinderglacier. It was my favorite since WotLK and it looked so cool :c. Comment by gumbydammit It's been a loooong time since I've played a DK. Has runeforging gone away? Comment by Yaruga So, now that we are reduced to three runeforging patterns, the question comes to mind; is it still worth using rune forging or would I be better off getting an enchantment?

Comment by styopa From icy-veins. Rune of the Fallen Crusader is very strong defensively, despite being intended for use by Frost and Unholy. Rune of the Stoneskin Gargoyle is a viable option if the content you are tanking has a significant chance of doing lethal spike damage over a few seconds. Comment by Wyr3d There's a whole bunch of new runeforge abilities as of the Shadowlands pre-patch, so there's a bigger variety of choice, depending on your play-style.

EDIT Figured I'd go ahead and list them, and provide insight on when best to use them: All: Hystera Good crutch for low haste builds, or band-aid for haste starvation.

Apocalypse Viable leveling runeforge for off-hand. Since it feeds on ghoul attacks, this one is definitely tailored towards the spec with the permanent ghoul — Unholy, of course. This is a possible option for Runic Power-based builds, which usually means Frost.

More on that below. A second tanking option for Blood, it looks like. This seems like the obvious PVP option. It seems extremely likely that this will become the best rune for leveling. Movement speed and healing after killing are two benefits that are always in high demand for levelers everywhere.

The only way I can see this rune not becoming the default leveling option is if the DPS increase from other runes surpasses these benefits. However, the Frost situation is a tad more complicated than the Unholy one, for a few reasons: Frost DKs are getting the ability to wield two-handed weapons again, and Frost has always enjoyed a multitude of possible builds.

As mentioned above, it looks like the new Rune of Sanguination values self-healing, and a more active style of gameplay turning Death Strike into an execute-like ability over the flat defensive increases from Fallen Crusader. It certainly seems like there will be room for both runes to be valuable — tuning allowing — and Blood players will actually have an interesting choice to make.

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